Instructional Material - All Recommended By Professional Creators In Cartooning Or Comic Art.

Figure Drawing For All It's Worth

Article Image ' The grand-daddy of figure drawing books is back in print and packed with timeless advice for all artists, at a level of depth and complexity beyond many similar books on sale. Not recommended for bare beginners, this is a great resource for anyone with the basics under their belt. '

Steve Marchant.

Learn To Draw Caricatures

Article ImageLearn To Draw Caricatures by Alex Hughes - All the fundamentals are covered, to give the reader a sound foundation in caricature drawing techniques, with many step-by-step illustrations demonstrating how to put them into practice. The book includes accessible and practical information on: tools, equipment and props; basic shapes and proportions; how to portray personality, features and expressions; working from photographs. Good for total beginners, and valuable for experienced artists seeking to improve their caricature drawing skills.

Cartooning The Head And Figure

Article ImageCartooning The Head And Figure by Jack Hamm - tried and proven methods that explain, simplify, and teach everyone, regardless of age, the art of cartooning. Step by step procedures with more than 3,000 illustrations.

' A very old-fashioned manual, but stuffed full of great advice on cartooning
the head and figure. Good for facial expressions and body language ' : Andy Davey - Professional Cartoonists Organisation.

Draw Animation

Article ImageDraw Animation by Paul Hardman, guides you through the process of making an animated film.

The Cartoonist's Workshop

Article ImageThe Cartoonist's Workshop by Steve Marchant, provides the aspiring cartoon artist with a carefully structured, how-to teaching programme. Beginning with basic techniques, such as facial proportions and how to alter them for effect, it goes on to show how to create believable human and animal figures, draw scenes and objects and define a sense of place. The workshop ends with the reader planning, designing and executing an entire comic. Throughout there are projects to complete, encouraging readers to experiment and develop their own style as their skills increase. the Book also includes useful advice on preparing a folio and marketing work professionally. The Cartoonist's Workshop concludes with a gallery of work by leading professionals from around the world, with invaluable insights into their working methods by the cartoonists themselves.

Understanding Comics

Article ImagePraised throughout the cartoon industry by such luminaries as Art Spiegelman, Matt Groening, and Will Eisner, this innovative comic book provides a detailed look at the history, meaning, and art of comics and cartooning.

Figure Drawing Without A Model

Article ImageFigure Drawing Without a Model by Ron Tiner is a comprehensive manual of creative drawing covering everything readers need to know to draw the human figure from memory and the imagination. The content fires the imagination for drawing beyond what can be posed in a studio or drawn from observation, to bring originality and style to the reader's work. The author explores anatomical structure, figure movement and character expression with practical demonstrations. Once the core elements have been mastered, the author reveals how to draw for book illustration, cartoons and graphic novels, providing some of his own artwork to show a wide range of styles and techniques

How to Create Art and Cartoons in Photoshop Elements

Article ImageCreate Art And Cartoons In Photoshop Elements by Chris Madden - A manual on how to use Photoshop Elements 4 to draw cartoons or paint pictures.  The book includes a step-by-step 'quick start' section - a guide through the fundamental, no frills techniques necessary to draw and paint in Elements. This is a hands-on section introducing specific features for creating finished artwork, with no technical knowledge required. Later chapters elaborate on the different aspects of the program, starting with those most useful to the drawing and painting processes, such as brushes and layers, followed by chapters on more esoteric subjects such as how to embellish work using special effects. Finally, there are chapters on how to import images, such as pencil drawings and photographs, and on how to output your work once it's finished, either by printing it out or by using it in emails or on the web.

How To Draw Comics The Marvel Way

Article ImageHow To Draw Comics The Marvel Way by Stan Lee and John Buscema  - Stan Lee, the founding father of Marvel Comics, and John Buscema, artist of the classic Silver Surfer series, give professional advice and instruction for budding comics artists. Learn how to draw the Marvel way, courtesy of this lavishly illustrated, step-by-step guide to all facets of the process.

Comics And Sequential Art

Article ImageComics and Sequential Art by Will Eisner provides an academic overview of comics. It is based on a series of essays that appeared in The Spirit magazine, themselves based on Eisner's experience teaching a course in sequential art at the School of Visual Arts. It is not presented as a teaching guide, however, but as a series of demonstrations of principles and methods. Examples are drawn from Eisner's own work, including several complete stories featuring The Spirit - his most famous creation.  The expanded edition of the book includes short sections on the print process and the use of computers in comics.

Artists On Comic Art

Article ImageArtists On Comic Art by Mark Salisbury - In-depth interviews with comics artists reveal the secrets of translating comics script to graphic storytelling. Technique, style, layouts, approach, pencilling, facet of the artist's craft is left unexplored. Salisbury gets to grips with the lively creative genius behind the pencil and ink. Revealing, instructional, shocking and humorous.

Art And Fear

Article ImageArt & Fear by David Bayles, Ted Orland - An artist's survival guide, written by and for working artists. The authors explore the way art gets made, the reasons it doesn't get made, and the nature of the difficulties that cause so many artists to give up along the way.

The Computer Cartoon Kit

Article ImageThe Computer Cartoon Kit comes with a CD of more than 100 cartoon images of people, places and objects – a selection of word–balloons and blank comic strip panels – that can be resized, moved around and coloured to suit a multitude of purposes. If you can’t draw, you can still enjoy creating professional–looking cartoons for your own amusement, or to illustrate brochures or websites.

How To Draw And Sell Comics

Article ImageHow to Draw and Sell Comics by Alan McKenzie takes readers step by step through the entire comics-creating process.  Artists will discover how to create great comics and make a career out of doing so with this completely revised and updated classic, packed with illustrations by leading industry professionals.

Draw Cartoons

Article ImageDraw Cartoons by Pete Dredge, Noel Ford And Steve Chadburn - Cartoons cross barriers in ways that other art forms don’t, being equally enjoyed by people of all ages and tastes, and from every walk of life. This is a progressive course in cartoon-drawing, starting with the basics, gradually working up to embellishing and improving your drawings.

The Cartoonists' Workbook

Article ImageThe Cartoonists' Workbook by Robin Hall .

' Great for everything from gag-writing to layout to marketing yourself. ' : Andy Davey - Professional Cartoonists Organisation.

Drawing From Your Imagination

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Drawing From Your Imagination by Ron Tiner -  Takes readers through a development course which demonstrates how they can access their own imaginations to create engaging and distinctive images.The structured text is accompanied by a selection of sketches, examples and finished works showcasing the various degrees and endless possibilities of imaginative work.  

Writing And Illustrating The Graphic Novel

Article Image Writing and Illustrating the Graphic Novel by Mike Chinn, is a useful instruction book for art classes or for ambitious self-starters. Beginners can learn the basics of graphic novel creation, from the first steps of a story idea to a finished book.

Figure Drawing And Anatomy For The Artist

Article Image Figure Drawing And Anatomy For The Artist by John Raynes -  Excellent book on figure drawing full of beautiful life drawing studies.  Serious and depthful - not for the faint-hearted!

Correspondence Course

Paul Solomons has a correspondence course in Freelance Cartooning at